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My Experience Organizing Fork it! for Kids

My Experience Organizing Fork it! for Kids

When I was a teenager, I attended Devoxx4Kids. That day was a turning point: it showed me that coding could be fun, creative, and collaborative. It’s actually one of the reasons I decided to become a developer. So with Fork it! Community, I had this idea in the back of my mind: one day, I wanted to organize something similar, to pass on that spark to other kids.

Devoxx 4 Kids event

Preparing the event

When we decided to launch Fork it! for Kids in Rouen, I was both excited and anxious. Excited, because it was something close to my heart. Anxious, because working with kids is very different from preparing a talk for adults. I had to think about how to simplify concepts, how to make activities engaging, and how to adapt to very different age groups.

Preparation meant more than just choosing workshops. It also involved coordinating with volunteers, securing the venue, and making sure we had the right equipment for each activity. We built a program that could fit everyone: Scratch and unplugged games for the youngest, robots and GDevelop for the middle group, and Python or web basics for the older ones. My biggest worry was simple: will the kids actually enjoy it? Or will they get bored halfway through?

On the day itself

The answer came fast. As soon as the kids arrived, the atmosphere completely changed. The room was buzzing with curiosity, laughter, and a bit of chaos (the good kind). Some kids were shy at first, but you could literally see their confidence grow as they solved challenges or made something work for the first time.

Kids learning hot to develop a video game

For me, the day was a marathon. I didn’t get to sit still for a second: checking that each room had the right setup, helping volunteers, answering parents’ questions, fixing small technical issues. At times, it was stressful, there’s no “pause button” when you’re dealing with a group of kids! But each time I stopped for a moment to watch a child proudly showing their game, their robot, or their very first line of code, it felt very satisfying. That’s when all the stress faded away.

What I learned

What struck me most while organizing Fork it! for Kids was how different it is to work with children compared to developers. I had to let go of jargon, explain things in the simplest way possible, and constantly put myself in their shoes.

I also realized that not all kids learn the same way: some needed guidance step by step, while others preferred to experiment on their own. That meant giving space, not just instructions.

Another lesson was learning to trust the volunteers. Each of them brought their own style to the workshops, and letting them adapt on the fly made the event run smoothly.

And finally, I discovered that managing parents is part of the equation too, answering questions, reassuring them, keeping them involved. It was intense, sometimes messy, but seeing the kids’ proud of what they created made it all worth it.

Looking ahead

This first edition was just the beginning. The enthusiasm from the kids, the positive feedback from parents, and the motivation of the volunteers convinced me that Fork it! for Kids has real potential. I definitely want to organize more, improve the format, add new challenges, and make the next editions even better.

Organizing Fork it! for Kids was a challenge, but also a very rewarding experience. I’m glad I could share with kids the same kind of opportunity that inspired me years ago.

Last words

I would like to thanks Sonyth and Olivier Huber, Nhung Duong, Frédéric Bisson, Noé Tatoud, Geoffroy Perrin, Matthieu Coulon, Ivan Dalmet and Renan Decamps for their help and support for this event.

Fork it! For Kids volunteers, from bottom to top and left to right: Nhung
Duong, Frédéric Bisson, Jeanne Grenet, Noé Tatoud, Geoffroy Perrin, Matthieu
Coulon, Ivan Dalmet, Renan Decamps

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